Taumaturgia

Taumaturgia

(1) Fuego Purificador

5+ [8+]
24"
Maldición, Proyectil, Daño
Dura un Turno
The target suffers D6 [D6+1] hits with Strength D6 [D6+1], Armour Penetration 2 [3], and Magical Attacks.

(2) Castigo al Incrédulo

6+ [9+]
24"
Maldición
Dura un Turno
Immediately after successfully casting this spell, roll a D6.
[Choose which effect to apply when casting the spell.]
- If 1-3 is rolled, the target suffers -1 Resilience.
- If 4-6 is rolled, the target suffers -1 Strength and -1 Armour Penetration.

(3) Lenguas Extrañas

Maldición
Dura un Turno

(4) Mano del Cielo

[Potenciación], Enfocado
Instantáneo

(5) Ira de Dios

12+
96"
Terreno
Permanente
Place a counter on the target point. At the end of each subsequent Magic Phase roll a D6; if 1-3 is rolled, add another counter on the same point. If 4-6 is rolled, each unit within (2D6+X)″, where X is equal to the number of counters, suffers 2D6 hits with Strength 5, Armour Penetration 2, and Magical Attacks. If a unit fails a Panic Test forced by the spell, it flees directly away from the marked point. The spell then ends, remove all counters.

(6) Prueba de Fe

Maldición, Proyectil, Daño, Enfocado, Directo
Instantáneo