Instant
If your Veil Token pool contains less than 3 Veil Tokens, you gain one Veil Token. No more than 1 Veil Token can be gained from this spell each Phase.
5+ [9+]
18"
Augment
Last one Turn
The target must reroll failed to-wound rolls with its Melee Attacks [and gains Lethal Strike].
8+
24"
Hex
Last one Turn
The target suffers −1 Resilience. In addition, a unit with at least one model affected by one or more instances of the spell suffers −1 Discipline.
7+ [10+]
24" [18"]
Hex, Damage, Direct
Instant
Choose 1 {up to 3 different} models in the target unit (which may be Characters or Champions). Each of them suffers 1 hit that wounds automatically with Armour Penetration 10 and Magical Attacks.
6+ [7+]
12" [18"]
Augment
Last one Turn
The target must reroll failed to-hit rolls with its Close Combat Attacks.